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Whats the logic behind 'Eliminating' routes
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<blockquote data-quote="upsgrunt" data-source="post: 219577" data-attributes="member: 9295"><p>Why not just give each center manager two centers; each division manager two divisions; each COD processor an extra phone to answer the PICKUPS phone calls; each preloader another pull.....etc. Back to my point--COMMON SENSE!!! You can only get so much juice from an orange before all thats left is pulp and that is what us drivers feel like most of the time except it is more like beaten, not squeezed.<img src="/community/styles/default/xenforo/smilies/group1/tongue_smilie.gif" class="smilie" loading="lazy" alt=":tongue_sm" title="Tongue Smilie :tongue_sm" data-shortname=":tongue_sm" /></p></blockquote><p></p>
[QUOTE="upsgrunt, post: 219577, member: 9295"] Why not just give each center manager two centers; each division manager two divisions; each COD processor an extra phone to answer the PICKUPS phone calls; each preloader another pull.....etc. Back to my point--COMMON SENSE!!! You can only get so much juice from an orange before all thats left is pulp and that is what us drivers feel like most of the time except it is more like beaten, not squeezed.:tongue_sm [/QUOTE]
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Whats the logic behind 'Eliminating' routes
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